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llms.txt

Match-ready cinematic

Configure the queue-only match-found animation in NovarynQueueBar.

Behavior

The cinematic intercepts queue-created 1v1 fights, briefly delays them, and resumes the same StrikePractice duel object. Direct duel challenges are excluded by live queue evidence and a short detection grace period.

match-ready:
  enabled: true
  duration-ticks: 38
  queue-detection-grace-ticks: 30
  blindness:
    enabled: true
    type: BLINDNESS
    amplifier: 3
    duration-ticks: 38
  sword:
    enabled: true
    material: NETHERITE_SWORD
    spawn-delay-ticks: 3
    entry-duration-ticks: 9
    distance: 1.55
    scale: 3.55
    hide-from-others: true
  sound:
    enabled: true
    at-tick: 3
    name: ENTITY_PLAYER_ATTACK_SWEEP
    volume: 1.0
    pitch: 0.7
Safe fallback

When ItemDisplay is unavailable, the blindness and sound sequence still runs while the sword is skipped.