Match-ready cinematic
Configure the queue-only match-found animation in NovarynQueueBar.
Behavior
The cinematic intercepts queue-created 1v1 fights, briefly delays them, and resumes the same StrikePractice duel object. Direct duel challenges are excluded by live queue evidence and a short detection grace period.
match-ready:
enabled: true
duration-ticks: 38
queue-detection-grace-ticks: 30
blindness:
enabled: true
type: BLINDNESS
amplifier: 3
duration-ticks: 38
sword:
enabled: true
material: NETHERITE_SWORD
spawn-delay-ticks: 3
entry-duration-ticks: 9
distance: 1.55
scale: 3.55
hide-from-others: true
sound:
enabled: true
at-tick: 3
name: ENTITY_PLAYER_ATTACK_SWEEP
volume: 1.0
pitch: 0.7
Safe fallback
When ItemDisplay is unavailable, the blindness and sound sequence still runs while the sword is skipped.